1#if defined(_WIN32) || defined(_WIN64)
3#ifndef NET_WINDOWS_SOCKET_H
4#define NET_WINDOWS_SOCKET_H
16 class WindowsSocket :
public ISocket
21 bool connect(
const std::string& hostAddress,
int port)
override;
22 int send(
const std::string* data,
size_t size)
override;
23 int receive(std::string* buffer,
size_t size)
override;
24 void close()
override;
26 Xale::Logger::Logger<WindowsSocket>& _logger;
Definition IListenerSocket.h:7